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The long road to create a Wing42 add-on

1. Research

Various manuals
Reference material

2. Gathering Reference Material

3. 3D Modelling

Blender environment
Substance Painter

4. Texturing

5. Flight Model

Aerodynamics calculations
WWise Sound engineering interface

6. Sound Engineering

7. Programming

Coding environment
Example of our add-on documentation

8. Documentation

9. Debugging, Testing, more debugging

Debugging of a MSFS add-on
Creating an installer for the add-on

10. Deployment

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